The first animation I created, was the idle animation for Neko.
To make an interesting idle animation, I applied these animation principles below:
- Anticipation – Movement of the eyes before looking away
- Secondary Action – Subtle movement on the ears and eyes movement
- Wave Action – Looping tail animation
- Squash and Stretch – The bouncy feeling when Neko is looking away
As you see above, the character looks more lively and bouncy just by adding a simple Squash and Stretch.
After adding Secondary action to the ear, Neko has this subtle ear movement which gives it more life. Although it’s not Disney quality, it’s better than having a sluggish character.